/* Copyright 2021 BrickBots Labs
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */


#define LAYOUT_split_3x5_3( \
   k00, k01, k02, k03, k04, k05, k06, k07, k08, k09,\
   k10, k11, k12, k13, k14, k15, k16, k17, k18, k19,\
   k20, k21, k22, k23, k24, k25, k26, k27, k28, k29,\
             k30, k31, k32, k33, k34, k35          \
   ) \
   { \
   { k00, k01,   k02,   k03, k04, k05, k06, k07, k08, k09}, \
   { k10, k11,   k12,   k13, k14, k15, k16, k17, k18, k19}, \
   { k20, k21,   k22,   k23, k24, k25, k26, k27, k28, k29}, \
   { KC_NO, KC_NO, k30, k31, k32, k33, k34, k35, KC_NO, KC_NO}  \
   }

